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The Lab: Gamma Correcting the Composite Player Window

Here is a very quick and cool little Lab entry showing how we can Gamma Correct the Viewer window in the 3ds Max Composite application. This means our Linear footage is untouched and can be worked on and then handed off for further compositing without any damaging Gamma Corrections being ‘Baked’ in. Enjoy

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Vray for 3ds Max: Blurry Reflections

Here is another video from the ‘Vray for 3ds Max 2.0 Essential Training’ course. This video takes a look at the Vray Material, specifically the controls that we would need to work with in order to create ‘Blurry Reflections’ .

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Vray for 3ds Max: The Fixed Rate Image Sampling Engine

If you want to take a sneak peak at Lynda.com’s ‘Vray 2.0 for 3ds Max Essential Training’, then this clip from the Lynda.com ‘Podcast’ channel on Youtube should be right up your street. Enjoy – Check out the Full Course Here!

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